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author | Gabor Juhos <juhosg@openwrt.org> | 2007-10-10 18:05:48 +0000 |
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committer | Gabor Juhos <juhosg@openwrt.org> | 2007-10-10 18:05:48 +0000 |
commit | 1defe9a10c0dda340c3995cdb8e50efe1ff29821 (patch) | |
tree | c6e5b61be7449300bd68a9e38c15c966ac2224bc /target/linux/generic-2.6/files/fs/yaffs2/Kconfig | |
parent | 2dd2d40b59c4e760e67eef0607270e671ff0c2bd (diff) | |
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dissect yaffs patch
SVN-Revision: 9249
Diffstat (limited to 'target/linux/generic-2.6/files/fs/yaffs2/Kconfig')
-rw-r--r-- | target/linux/generic-2.6/files/fs/yaffs2/Kconfig | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/target/linux/generic-2.6/files/fs/yaffs2/Kconfig b/target/linux/generic-2.6/files/fs/yaffs2/Kconfig new file mode 100644 index 0000000..f55b3c5 --- /dev/null +++ b/target/linux/generic-2.6/files/fs/yaffs2/Kconfig @@ -0,0 +1,175 @@ +# +# YAFFS file system configurations +# + +config YAFFS_FS + tristate "YAFFS2 file system support" + default n + depends on MTD + select YAFFS_YAFFS1 + select YAFFS_YAFFS2 + help + YAFFS2, or Yet Another Flash Filing System, is a filing system + optimised for NAND Flash chips. + + To compile the YAFFS2 file system support as a module, choose M + here: the module will be called yaffs2. + + If unsure, say N. + + Further information on YAFFS2 is available at + <http://www.aleph1.co.uk/yaffs/>. + +config YAFFS_YAFFS1 + bool "512 byte / page devices" + depends on YAFFS_FS + default y + help + Enable YAFFS1 support -- yaffs for 512 byte / page devices + + Not needed for 2K-page devices. + + If unsure, say Y. + +config YAFFS_9BYTE_TAGS + bool "Use older-style on-NAND data format with pageStatus byte" + depends on YAFFS_YAFFS1 + default n + help + + Older-style on-NAND data format has a "pageStatus" byte to record + chunk/page state. This byte is zero when the page is discarded. + Choose this option if you have existing on-NAND data using this + format that you need to continue to support. New data written + also uses the older-style format. Note: Use of this option + generally requires that MTD's oob layout be adjusted to use the + older-style format. See notes on tags formats and MTD versions. + + If unsure, say N. + +config YAFFS_DOES_ECC + bool "Lets Yaffs do its own ECC" + depends on YAFFS_FS && YAFFS_YAFFS1 && !YAFFS_9BYTE_TAGS + default n + help + This enables Yaffs to use its own ECC functions instead of using + the ones from the generic MTD-NAND driver. + + If unsure, say N. + +config YAFFS_ECC_WRONG_ORDER + bool "Use the same ecc byte order as Steven Hill's nand_ecc.c" + depends on YAFFS_FS && YAFFS_DOES_ECC && !YAFFS_9BYTE_TAGS + default n + help + This makes yaffs_ecc.c use the same ecc byte order as Steven + Hill's nand_ecc.c. If not set, then you get the same ecc byte + order as SmartMedia. + + If unsure, say N. + +config YAFFS_YAFFS2 + bool "2048 byte (or larger) / page devices" + depends on YAFFS_FS + default y + help + Enable YAFFS2 support -- yaffs for >= 2K bytes per page devices + + If unsure, say Y. + +config YAFFS_AUTO_YAFFS2 + bool "Autoselect yaffs2 format" + depends on YAFFS_YAFFS2 + default y + help + Without this, you need to explicitely use yaffs2 as the file + system type. With this, you can say "yaffs" and yaffs or yaffs2 + will be used depending on the device page size (yaffs on + 512-byte page devices, yaffs2 on 2K page devices). + + If unsure, say Y. + +config YAFFS_DISABLE_LAZY_LOAD + bool "Disable lazy loading" + depends on YAFFS_YAFFS2 + default n + help + "Lazy loading" defers loading file details until they are + required. This saves mount time, but makes the first look-up + a bit longer. + + Lazy loading will only happen if enabled by this option being 'n' + and if the appropriate tags are available, else yaffs2 will + automatically fall back to immediate loading and do the right + thing. + + Lazy laoding will be required by checkpointing. + + Setting this to 'y' will disable lazy loading. + + If unsure, say N. + +config YAFFS_CHECKPOINT_RESERVED_BLOCKS + int "Reserved blocks for checkpointing" + depends on YAFFS_YAFFS2 + default 10 + help + Give the number of Blocks to reserve for checkpointing. + Checkpointing saves the state at unmount so that mounting is + much faster as a scan of all the flash to regenerate this state + is not needed. These Blocks are reserved per partition, so if + you have very small partitions the default (10) may be a mess + for you. You can set this value to 0, but that does not mean + checkpointing is disabled at all. There only won't be any + specially reserved blocks for checkpointing, so if there is + enough free space on the filesystem, it will be used for + checkpointing. + + If unsure, leave at default (10), but don't wonder if there are + always 2MB used on your large page device partition (10 x 2k + pagesize). When using small partitions or when being very small + on space, you probably want to set this to zero. + +config YAFFS_DISABLE_WIDE_TNODES + bool "Turn off wide tnodes" + depends on YAFFS_FS + default n + help + Wide tnodes are only used for NAND arrays >=32MB for 512-byte + page devices and >=128MB for 2k page devices. They use slightly + more RAM but are faster since they eliminate chunk group + searching. + + Setting this to 'y' will force tnode width to 16 bits and save + memory but make large arrays slower. + + If unsure, say N. + +config YAFFS_ALWAYS_CHECK_CHUNK_ERASED + bool "Force chunk erase check" + depends on YAFFS_FS + default n + help + Normally YAFFS only checks chunks before writing until an erased + chunk is found. This helps to detect any partially written + chunks that might have happened due to power loss. + + Enabling this forces on the test that chunks are erased in flash + before writing to them. This takes more time but is potentially + a bit more secure. + + Suggest setting Y during development and ironing out driver + issues etc. Suggest setting to N if you want faster writing. + + If unsure, say Y. + +config YAFFS_SHORT_NAMES_IN_RAM + bool "Cache short names in RAM" + depends on YAFFS_FS + default y + help + If this config is set, then short names are stored with the + yaffs_Object. This costs an extra 16 bytes of RAM per object, + but makes look-ups faster. + + If unsure, say Y. |