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-rw-r--r--target/linux/brcm2708/patches-4.4/0502-drm-vc4-Allow-some-more-signals-to-be-packed-with-un.patch38
1 files changed, 38 insertions, 0 deletions
diff --git a/target/linux/brcm2708/patches-4.4/0502-drm-vc4-Allow-some-more-signals-to-be-packed-with-un.patch b/target/linux/brcm2708/patches-4.4/0502-drm-vc4-Allow-some-more-signals-to-be-packed-with-un.patch
new file mode 100644
index 0000000..a3591d9
--- /dev/null
+++ b/target/linux/brcm2708/patches-4.4/0502-drm-vc4-Allow-some-more-signals-to-be-packed-with-un.patch
@@ -0,0 +1,38 @@
+From 5c0d836a77af123123d7a4144d5069c2d675a23d Mon Sep 17 00:00:00 2001
+From: Eric Anholt <eric@anholt.net>
+Date: Tue, 30 Aug 2016 13:57:38 -0700
+Subject: [PATCH] drm/vc4: Allow some more signals to be packed with uniform
+ resets.
+
+The intent was to make sure people don't sneak in a small immediate or
+something to change the interpretation of the uniform update args, but
+these signals are just fine.
+
+Fixes a validation failure in the current X server on some Render
+operation.
+
+Signed-off-by: Eric Anholt <eric@anholt.net>
+(cherry picked from commit 313a61d30761217ce4383018de1cc0d5d503a376)
+---
+ drivers/gpu/drm/vc4/vc4_validate_shaders.c | 10 ++++++++--
+ 1 file changed, 8 insertions(+), 2 deletions(-)
+
+--- a/drivers/gpu/drm/vc4/vc4_validate_shaders.c
++++ b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
+@@ -309,8 +309,14 @@ validate_uniform_address_write(struct vc
+ * of uniforms on each side. However, this scheme is easy to
+ * validate so it's all we allow for now.
+ */
+-
+- if (QPU_GET_FIELD(inst, QPU_SIG) != QPU_SIG_NONE) {
++ switch (QPU_GET_FIELD(inst, QPU_SIG)) {
++ case QPU_SIG_NONE:
++ case QPU_SIG_SCOREBOARD_UNLOCK:
++ case QPU_SIG_COLOR_LOAD:
++ case QPU_SIG_LOAD_TMU0:
++ case QPU_SIG_LOAD_TMU1:
++ break;
++ default:
+ DRM_ERROR("uniforms address change must be "
+ "normal math\n");
+ return false;